There isn't a ton else to say about the self-mill side of our deck, other than that it's usually best to snag a land with Cache Grab and Dredger's Insight, in part because we want our creatures in our graveyard rather than in our hand, and in part because having extra lands in hand helps support Bloodghast
Honestly just really nice story reference
Plus, the new-to- Magic cards from the Start Kit are Modern legal, so you can begin new adventures with fan-favorite heroes and villains in your own decks
Building around the graveyard A few things to keep in mind when going all-in on reanimator: Graveyard hate exists and people run it
If you love slamming big, beautiful flying mythics like Avacyn, Angel of Hope or the new Aerith Gainsborough, Giada is a great way to do it
Let him speak directly to you in two of his YouTube videos on the subject